How To
Play
FeverSpiral Β· The on-chain heat game Β· Solana
Overview
01
π₯ Buy FEVR
Buy FeverSpiral tokens on PumpSwap. Qualifying buys heat the temperature. The minimum buy size depends on the current tier β as the pot grows, the stakes get higher.
02
π‘οΈ Heat The Pot
Every qualifying buy pushes the temperature up. Every 10 seconds without a buy, it cools down by 2Β°. Race to 100Β° before it drops β the last 3 buyers win when it explodes.
03
π° Hold & Win SOL
When fever hits 100Β° the pot explodes. The last 3 buyers who are still holding their FEVR tokens split 50% of the pot automatically. Sell before the explosion and you lose your spot.
04
π Spiral Up
The other 50% always rolls into the next round. The pot never starts from zero. Cold rounds multiply the pot up to 3x β the longer nobody wins, the bigger the next explosion.
Game Mechanics
π‘οΈ
Temperature System
The temperature starts at 0Β° each round and needs to reach 100Β° to trigger an explosion. Every qualifying buy adds degrees based on the current tier. Every 10 seconds of silence deducts 2Β°. The game requires constant buying pressure to keep the heat alive β one person can't win alone.
πΈ
Qualifying Buys
Not every buy heats the temperature. Your buy must meet the minimum threshold for the current tier to count. Buys below the minimum still generate creator fees that go into the pot β they just don't affect temperature. This prevents dust buys from gaming the last-buyer mechanic.
π«΄
Hold To Win
When you make a qualifying buy, the engine snapshots your FEVR token balance at that moment. When fever explodes, your balance is checked on-chain β you must still hold at least that amount to be eligible for a payout. If you sold any tokens between your buy and the explosion, you are skipped and the next eligible buyer moves up to take your place. Buy β Hold β Win.
π
The Last 3 Buyers β Waterfall
At the moment of explosion, the engine scans the last 10 qualifying buyers in order. The first 3 who are still holding their required FEVR balance win. If someone dumped and gets skipped, the next eligible buyer moves up to fill their slot β no slot goes unfilled if there's an eligible buyer available. Position matters: 1st place takes the biggest share. If only 2 eligible buyers exist the split adjusts to 60/40. If only 1 β they take it all.
π
The Spiral β 50% Always Rolls
Every explosion splits the pot exactly in half. 50% pays out. 50% carries forward. Combined with the creator fees constantly dripping in from every trade, the pot compounds over time. A pot that explodes at 10 SOL leaves 5 SOL for the next round before a single trade happens.
π§
Cold Rounds
If temperature drops to 0Β° before reaching 100Β°, the round ends cold β nobody wins. The entire pot carries over to the next round untouched. Every new buy starts the heat again, and the pot keeps growing until someone wins.
βΈοΈ
30 Second Break
After every explosion or cold round, there is a 30 second pause before the next round starts. Fees keep dripping into the pot during this time. The break gives everyone a moment to see the results, share the winner on X, and get ready for the next round.
Tier System
As the pot grows, the minimum buy to qualify increases and each buy adds more temperature. This keeps the game proportional β small pots are accessible to everyone, large pots require serious commitment.
| Tier |
Pot Size |
Min Buy |
Temp Per Buy |
Buys To Explode |
| Tier 1 | 0 β 5 SOL | 0.3 SOL | +2Β° | 50 buys |
| Tier 2 | 5 β 10 SOL | 0.5 SOL | +2.5Β° | 40 buys |
| Tier 3 | 10 β 30 SOL | 1 SOL | +3Β° | 34 buys |
| Tier 4 | 30 β 75 SOL | 2 SOL | +4Β° | 25 buys |
| Tier 5 | 75+ SOL | 4 SOL | +5Β° | 20 buys |
* Decay is always -2Β° per 10 seconds regardless of tier
Payout Breakdown
When fever explodes, 50% of the total pot is distributed to the last 3 qualifying buyers. Payouts are sent automatically β no claiming, no connecting wallet, no extra steps.
1ST
50%
of the payout pool
Last qualifying buyer
2ND
30%
of the payout pool
Second to last buyer
3RD
20%
of the payout pool
Third to last buyer
Example: Pot is 20 SOL. Explosion triggers. 10 SOL pays out β 5 SOL to 1st, 3 SOL to 2nd, 2 SOL to 3rd. The remaining 10 SOL carries to the next round automatically.
Who Can Win
β Blacklisted Wallets
Wallets added to the blacklist by the team can still buy and contribute fees to the pot β but they cannot appear in the last 3 buyers and cannot win payouts.
β Whale Wallets
Any wallet holding more than 3.5% of the total FEVR supply is automatically disqualified from winning. They can still buy and heat the temperature.
β
Everyone Else
Any wallet that makes a qualifying buy, isn't blacklisted, and isn't over the whale threshold is eligible β as long as they hold their tokens until the explosion. First come first served β position is everything.
β
Automatic Payouts
When fever explodes, SOL is sent directly to winner wallets automatically by the game engine. No claiming, no connecting your wallet to the site, no gas fees to claim.
FAQ
Do I need to connect my wallet to the site?
No. FeverSpiral detects your buy directly from the Solana blockchain. Just buy FEVR on PumpSwap from any wallet β if your buy qualifies, you're automatically in the last-buyers list. Payouts go straight to the wallet you bought from.
What counts as a qualifying buy?
Any buy of FEVR tokens on PumpSwap that meets the minimum SOL threshold for the current tier. The tier is determined by the current pot size. You can see the current minimum on the live game screen at all times.
Can I buy multiple times to stay in the last 3?
Yes β each qualifying buy updates your position. If someone buys after you, they move to the top and you drop down. Multiple buys in a row don't stack β only your most recent qualifying buy counts for position. Each new buy also updates your hold snapshot, so your required holding amount resets to your current balance.
What is the hold-to-win requirement?
When you make a qualifying buy, the engine records how many FEVR tokens you hold at that exact moment. When fever explodes, your wallet is checked on-chain. If you still hold at least that amount you are eligible to win. If you sold any tokens and dropped below that snapshot amount β you are skipped and the next buyer in line moves up to take your payout slot. Buy and hold until the explosion to win.
What if I get skipped β do I still lose my buy?
Yes β if you sold and get skipped at payout time you receive nothing from that round. Your buy still contributed fees to the pot and heated the temperature, but the payout goes to the next eligible holder in line. This is by design β the game rewards diamond hands.
What happens if everyone in the last 10 buyers dumped?
If no eligible holders remain at explosion time, nobody wins that round. The entire pot gets a 1.5x multiplier and carries to the next round β making the next explosion even bigger. The dumpers get nothing and the community benefits from a larger pot next round.
What happens if nobody buys and the pot goes cold?
The round ends cold, nobody wins, and the entire pot carries over to the next round untouched. The next buyer starts heating the temperature again β and with a bigger pot, the payout is even larger.
Where do the fees in the pot come from?
Every trade on PumpSwap generates a creator fee paid in SOL. FeverSpiral uses these fees as the pot. The more people trade FEVR β buying or selling β the faster the pot grows. Fees drip in constantly, even between rounds.
How do I see if I won?
When fever explodes the site shows a full-screen overlay with the winner wallets and amounts. Winners are also automatically posted to the FeverSpiral X account. Every payout includes a Solscan link so you can verify the transaction on-chain.
Is this audited or provably fair?
All payouts happen on-chain and are verifiable via Solscan. The game engine monitors the PumpSwap pool directly β no off-chain randomness, no hidden logic. Every qualifying buy, temperature change, and payout is traceable on the Solana blockchain.